#include "th01/formats/cutscene.hpp" static const screen_y_t CUTSCENE_PIC_TOP = ((RES_Y / 2) - (CUTSCENE_PIC_H / 2)); // Loads the ending pictures from the .GRP file [fn] onto graphics page #1, // and sets the hardware color palette to the one in [fn]'s header. void pascal end_pics_load_palette_show(const char *fn); // Blits the given [quarter] of the set of ending pictures currently loaded // onto graphics page #1 to the center of page #0. // The quarters are numbered like this: // | 0 | 1 | // | 2 | 3 | // Implemented using EGC inter-page copies, and therefore really slow. void end_pic_show(int quarter);