extern unsigned char snd_se_playing; extern unsigned char snd_se_priorities[]; extern unsigned char snd_se_priority_frames[]; extern unsigned char snd_se_frame; #pragma option -k- void snd_se_reset(void) { snd_se_frame = 0; snd_se_playing = 0xFF; } #pragma codestring "\x90" void snd_se_play(int new_se) { if(!snd_fm_possible) { return; } if(snd_se_playing == 0xFF) { snd_se_playing = new_se; } else if(snd_se_priorities[snd_se_playing] <= snd_se_priorities[new_se]) { snd_se_playing = new_se; snd_se_frame = 0; } } void snd_se_update(void) { if(snd_fm_possible && snd_se_playing != 0xFF) { if(snd_se_frame == 0) __asm { mov ah, PMD_SE_PLAY mov al, snd_se_playing int PMD } snd_se_frame++; if(snd_se_priority_frames[snd_se_playing] < snd_se_frame) { snd_se_frame = 0; snd_se_playing = -1; } } }