diff --git a/README.md b/README.md index 52965650..fda8f91c 100644 --- a/README.md +++ b/README.md @@ -63,6 +63,8 @@ And while this project has made decent progress so far, completing the decompila Crossed-out files are identical to their version in the previous game. ONGCHK.COM is part of the PMD sound driver by KAJA, and therefore doesn't need to be disassembled either; we only need to keep the binary to allow bit-perfect rebuilds of ZUN.COM. +**This project does not include any asset data from the original PC-98 releases. Running the compiled executables will still require an existing copy of the original games.** + ## Building ### Required tools @@ -143,7 +145,7 @@ The most performant OS for building ReC98 is therefore a 32-bit Windows ≥Vista All batch files will abort with an error if any of the necessary tools can't be found in the `PATH`. -The final executables will be put into `bin\th0?`, using the same names as the originals. +The final executables will be put into `bin\th0?`, using the same names as the originals. Running them requires each game's original assets in the same directory. ### Troubleshooting