[Pipeline] Add .BMP versions of all hardcoded 1bpp sprites found so far

A future sprite converter (documented in #8) could then convert these
to C or ASM arrays.

(Except for the piano sprites for TH05's Music Room, which are stored
and used in such a compressed way that it defeats the purpose of
storing them as bitmaps.
This commit is contained in:
nmlgc 2020-06-20 21:53:06 +02:00
parent 43c97ccaa1
commit ed4d7282a0
9 changed files with 0 additions and 0 deletions

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