mirror of https://github.com/nmlgc/ReC98.git
[Decompilation] [th02] Gaiji loading and freeing
Completes P0242, funded by Yanga.
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@ -1,19 +0,0 @@
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public GAIJI_LOAD
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gaiji_load proc near
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push bp
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mov bp, sp
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call gaiji_backup
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call gaiji_entry_bfnt pascal, ds, offset aMikoft_bft
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pop bp
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retn
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gaiji_load endp
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public GAIJI_FREE
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gaiji_free proc near
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push bp
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mov bp, sp
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call gaiji_restore
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pop bp
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retn
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gaiji_free endp
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@ -0,0 +1,16 @@
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#include "th02/shiftjis/fns.hpp"
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#include "th02/gaiji/loadfree.h"
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void near gaiji_load(void)
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{
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#undef GAIJI_FN
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extern const char GAIJI_FN[];
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gaiji_backup();
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gaiji_entry_bfnt(GAIJI_FN);
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}
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void near gaiji_free(void)
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{
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gaiji_restore();
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}
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@ -1,2 +1,6 @@
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void pascal near gaiji_load(void);
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void pascal near gaiji_free(void);
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// Backs up the contents of the PC-98 gaiji RAM, then replaces its contents
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// with the TH02-specific gaiji.
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void near gaiji_load(void);
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// Restores the backup made by gaiji_load().
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void near gaiji_free(void);
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@ -32,6 +32,8 @@ static const tram_cell_amount_t gsHISCORE_W = (4 * GAIJI_TRAM_W);
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extern const gaiji_th02_t gRANKS[RANK_COUNT][8];
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// -------------
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#include "th02/gaiji/loadfree.cpp"
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// Coordinates
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// -----------
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@ -1,2 +1,3 @@
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#define PF_FN "“Œ•û••–‚.˜^"
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#define MUSIC_CMT_FN "MUSIC.TXT"
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#define SHIFTJIS_FN "MIKOFT.bft"
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@ -1125,7 +1125,7 @@ loc_B2EE:
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loc_B2F5:
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cmp si, 128
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jl short loc_B2EE
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call gaiji_load
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call @gaiji_load$qv
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call sub_E178
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les bx, _resident
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mov al, es:[bx+mikoconfig_t.reduce_effects]
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@ -2643,7 +2643,7 @@ public @GameExecl$qnxc
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call super_free
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call graph_clear
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call text_clear
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call gaiji_free
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call @gaiji_free$qv
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call _game_exit
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call _execl c, large [bp+@@binary_fn], large [bp+@@binary_fn], large 0
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pop bp
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@ -5341,11 +5341,11 @@ loc_DC31:
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leave
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retn
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sub_DAF0 endp
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include th02/gaiji/loadfree.asm
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main_01__TEXT ends
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HUD_TEXT segment byte public 'CODE' use16
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@gaiji_load$qv procdesc near
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@gaiji_free$qv procdesc near
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@score_extend_init$qv procdesc near
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extern @score_delta_commit$qv:proc
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@score_reset$qv procdesc near
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@ -31640,8 +31640,8 @@ _gsHISCORE db gs_Hi, gs_Sc, gs_cor, gs_e, 0
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_gsREIMU db gs_REIMU_REI, gs_REIMU_MU, 0, 0, 0
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_gsREIGEKI db gs_REIGEKI_REI, gs_REIGEKI_GEKI, 0, 0, 0
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_gsREIRYOKU db gs_REIRYOKU_REI, gs_REIRYOKU_RYOKU, 0, 0, 0
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aMikoft_bft db 'MIKOFT.bft',0
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public _POWER_TO_SHOT_LEVEL
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public _GAIJI_FN, _POWER_TO_SHOT_LEVEL
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_GAIJI_FN db 'MIKOFT.bft',0
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_POWER_TO_SHOT_LEVEL db 0, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 6, 7, 7, 7, 8, 8, 8, 8, 9
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byte_1E64E db 0
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db 0
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