[Reduction] #274-323: xx.cpp

Yup. 50 functions in a single module, totalling 12,633 bytes, used in all 15
game executables, and no references to any of that in the remaining game code.

[Binary change]
* Order of 3 relocations in all of THO3, TH04 and TH05, TH02's MAIN.EXE and
  MAINE.EXE, and TH01's OP.EXE and FUUIN.EXE
* Order of 2 relocations in TH02's OP.EXE and TH01's REIIDEN.EXE
* Inserts a new relocation into TH03's MAIN.EXE
This commit is contained in:
nmlgc 2014-08-29 07:47:55 +02:00
parent e2ca057d4b
commit d49fdce731
18 changed files with 6164 additions and 99841 deletions

6110
libs/BorlandC/xx.asm Normal file

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xx_131A0 dd ?
xx_131A4 dd ?
xx_131A8 db ? ;
xx_131A9 db ? ;

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aNotype db '<notype>',0
aBccxh1 db '**BCCxh1',0

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