mirror of https://github.com/nmlgc/ReC98.git
[Maintenance] [th04/th05] Declare BGM and SE modes in C land
Part of P0077, funded by Splashman and -Tom-.
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; Checks the requested BGM and SE modes against the available hardware and
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; sets snd_se_mode and snd_bgm_mode accordingly.
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; Returns snd_bgm_mode, but the game doesn't care.
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; int __pascal snd_determine_modes(int req_bgm_mode, int req_se_mode)
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public SND_DETERMINE_MODES
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snd_determine_modes proc
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@@req_se_mode = word ptr (cPtrSize + 2)
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@@req_bgm_mode = word ptr (cPtrSize + 4)
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#include "th02/snd/snd.h"
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typedef enum {
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SND_BGM_OFF = 0,
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SND_BGM_FM26 = 1,
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SND_BGM_FM86 = 2,
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SND_BGM_MODE_COUNT = 3,
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SND_BGM_MIDI = 3, // unsupported
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} snd_bgm_mode_t;
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typedef enum {
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SND_SE_OFF = 0,
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SND_SE_FM = 1,
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SND_SE_BEEP = 2,
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SND_SE_MODE_COUNT = 3,
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} snd_se_mode_t;
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extern unsigned char snd_se_mode;
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extern unsigned char snd_bgm_mode;
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// Checks the requested BGM and SE modes against the available hardware and
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// sets [snd_se_mode] and [snd_bgm_mode] accordingly. Returns [snd_bgm_mode].
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unsigned char pascal snd_determine_modes(int req_bgm_mode, int req_se_mode);
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; enum BGM_MODE
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SND_BGM_OFF = 0
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SND_BGM_FM26 = 1
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SND_BGM_FM86 = 2
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SND_BGM_MODE_COUNT = 3
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SND_BGM_MIDI = 3 ; unsupported
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; enum SE_MODE
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SND_SE_OFF = 0
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SND_SE_FM = 1
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SND_SE_BEEP = 2
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