From 96ed07f31ed1a4883ad585277b50dfccc93df6d7 Mon Sep 17 00:00:00 2001 From: nmlgc Date: Sat, 26 Feb 2022 22:34:47 +0100 Subject: [PATCH] [Maintenance] [th05] Move laser-related code to the `main/bullets` subdirectory Following the choice I made for TH01. Part of P0185, funded by [Anonymous], -Tom-, and Blue Bolt. --- th05/main/{ => bullet}/laser_render_hittest.asm | 0 th05/main/{ => bullet}/lasers[bss].asm | 0 th05/main/{ => bullet}/lasers_control.asm | 0 th05/main/{ => bullet}/lasers_render[bss].asm | 0 th05/main/{ => bullet}/lasers_update_render.asm | 0 th05_main.asm | 10 +++++----- 6 files changed, 5 insertions(+), 5 deletions(-) rename th05/main/{ => bullet}/laser_render_hittest.asm (100%) rename th05/main/{ => bullet}/lasers[bss].asm (100%) rename th05/main/{ => bullet}/lasers_control.asm (100%) rename th05/main/{ => bullet}/lasers_render[bss].asm (100%) rename th05/main/{ => bullet}/lasers_update_render.asm (100%) diff --git a/th05/main/laser_render_hittest.asm b/th05/main/bullet/laser_render_hittest.asm similarity index 100% rename from th05/main/laser_render_hittest.asm rename to th05/main/bullet/laser_render_hittest.asm diff --git a/th05/main/lasers[bss].asm b/th05/main/bullet/lasers[bss].asm similarity index 100% rename from th05/main/lasers[bss].asm rename to th05/main/bullet/lasers[bss].asm diff --git a/th05/main/lasers_control.asm b/th05/main/bullet/lasers_control.asm similarity index 100% rename from th05/main/lasers_control.asm rename to th05/main/bullet/lasers_control.asm diff --git a/th05/main/lasers_render[bss].asm b/th05/main/bullet/lasers_render[bss].asm similarity index 100% rename from th05/main/lasers_render[bss].asm rename to th05/main/bullet/lasers_render[bss].asm diff --git a/th05/main/lasers_update_render.asm b/th05/main/bullet/lasers_update_render.asm similarity index 100% rename from th05/main/lasers_update_render.asm rename to th05/main/bullet/lasers_update_render.asm diff --git a/th05_main.asm b/th05_main.asm index 6f8f828d..2fcc49ee 100644 --- a/th05_main.asm +++ b/th05_main.asm @@ -3632,7 +3632,7 @@ _playfield_fillm_0_0_384_240_col_ proc near retn _playfield_fillm_0_0_384_240_col_ endp -include th05/main/laser_render_hittest.asm +include th05/main/bullet/laser_render_hittest.asm ; =============== S U B R O U T I N E ======================================= @@ -4944,7 +4944,7 @@ loc_FBF7: retn sub_FAA3 endp -include th05/main/lasers_update_render.asm +include th05/main/bullet/lasers_update_render.asm include th05/main/bullet/curvebullets_render.asm include th04/main/item/splashes_render.asm @@ -11391,7 +11391,7 @@ loc_174C5: retn sub_17486 endp -include th05/main/lasers_control.asm +include th05/main/bullet/lasers_control.asm main_033_TEXT ends CURVEB_U_TEXT segment byte public 'CODE' use16 @@ -24682,7 +24682,7 @@ public _slowdown_caused_by_bullets _slowdown_caused_by_bullets db ? evendata include th04/main/bullet/template[bss].asm -include th05/main/lasers[bss].asm +include th05/main/bullet/lasers[bss].asm include th04/main/midboss/vars[bss].asm include th04/main/boss/vars[bss].asm include th05/main/boss/vars2[bss].asm @@ -24725,7 +24725,7 @@ byte_2C98A db ? include th04/main/midboss/funcs[bss].asm byte_2C99C db ? db ? -include th05/main/lasers_render[bss].asm +include th05/main/bullet/lasers_render[bss].asm include th05/main/bullet/curve[bss].asm include th04/main/item/splashes[bss].asm include th05/main/bullet/pellet_r[bss].asm