diff --git a/th03/cutscene/cutscene.cpp b/th03/cutscene/cutscene.cpp index 139c4718..26d24ee3 100644 --- a/th03/cutscene/cutscene.cpp +++ b/th03/cutscene/cutscene.cpp @@ -528,7 +528,7 @@ void near cursor_advance_and_animate(void) // ZUN bloat: A white glyph aligned to the 8×16 cell grid, without // applying boldface… why not just show it on TRAM? - bgimage_put_rect(LEFT, cursor.y, GLYPH_FULL_W, GLYPH_H); + bgimage_put_rect_16(LEFT, cursor.y, GLYPH_FULL_W, GLYPH_H); if( (frames_to_wait <= 0) || @@ -606,7 +606,7 @@ script_ret_t pascal near script_op(unsigned char c) #if (GAME == 5) graph_accesspage(1); - bgimage_put_rect(BOX_LEFT, BOX_TOP, BOX_W, BOX_H); + bgimage_put_rect_16(BOX_LEFT, BOX_TOP, BOX_W, BOX_H); // ZUN bloat: All blitting operations in this module access the // intended page before they blit. That's why preliminary state diff --git a/th04/hardware/bgimage.hpp b/th04/hardware/bgimage.hpp index 00a0617c..684dbd71 100644 --- a/th04/hardware/bgimage.hpp +++ b/th04/hardware/bgimage.hpp @@ -7,8 +7,9 @@ void bgimage_snap(void); void bgimage_put(void); void bgimage_free(void); + // Blits the rectangle from (⌊x/16⌋*16, y) to (⌈((x + w)/16)*16⌉, (y + h)) // on the [bgimage] to the same position in VRAM. -void pascal bgimage_put_rect( +void pascal bgimage_put_rect_16( screen_x_t left, screen_y_t top, pixel_t w, pixel_t h ); diff --git a/th04/hardware/bgimager.asm b/th04/hardware/bgimager.asm index e3d85e62..5583e8a6 100644 --- a/th04/hardware/bgimager.asm +++ b/th04/hardware/bgimager.asm @@ -11,8 +11,8 @@ SHARED ends SHARED_ segment word public 'CODE' use16 assume cs:g_SHARED -public BGIMAGE_PUT_RECT -bgimage_put_rect proc far +public BGIMAGE_PUT_RECT_16 +bgimage_put_rect_16 proc far ; (PASCAL calling convention, parameter list needs to be reversed here) arg @@h:word, @@w:word, @@top:word, @@left:word @@planes_left equ
@@ -87,7 +87,7 @@ endif pop di pop bp retf 8 -bgimage_put_rect endp +bgimage_put_rect_16 endp even SHARED_ ends diff --git a/th04_maine.asm b/th04_maine.asm index f04e25f2..38329283 100644 --- a/th04_maine.asm +++ b/th04_maine.asm @@ -763,7 +763,7 @@ arg_8 = word ptr 0Ch add ax, ax add ax, [bp+arg_2] push ax - call bgimage_put_rect + call bgimage_put_rect_16 pop si pop bp retn 0Ah @@ -3210,7 +3210,7 @@ include th04/hardware/grppsafx.asm extern _input_sense:proc extern _bgimage_snap:proc extern _bgimage_free:proc - extern BGIMAGE_PUT_RECT:proc + extern BGIMAGE_PUT_RECT_16:proc extern CDG_LOAD_SINGLE_NOALPHA:proc extern CDG_LOAD_SINGLE:proc extern CDG_FREE:proc diff --git a/th04_op.asm b/th04_op.asm index 3f7fa98d..b7fb0689 100644 --- a/th04_op.asm +++ b/th04_op.asm @@ -248,9 +248,9 @@ sub_C33F proc near push bp mov bp, sp mov _graph_putsa_fx_func, FX_WEIGHT_BOLD - call bgimage_put_rect pascal, (320 shl 16) or 64, (320 shl 16) or 320 + call bgimage_put_rect_16 pascal, (320 shl 16) or 64, (320 shl 16) or 320 call music_flip - call bgimage_put_rect pascal, (320 shl 16) or 64, (320 shl 16) or 320 + call bgimage_put_rect_16 pascal, (320 shl 16) or 64, (320 shl 16) or 320 pop bp retn sub_C33F endp @@ -273,7 +273,7 @@ draw_cmt proc near loc_C37C: call music_cmt_load pascal, [bp+@@track] call screen_back_B_put - call bgimage_put_rect pascal, (320 shl 16) or 64, (320 shl 16) or 320 + call bgimage_put_rect_16 pascal, (320 shl 16) or 64, (320 shl 16) or 320 cmp byte_12DBE, 0 jz short loc_C3A2 call sub_C30E @@ -1158,7 +1158,7 @@ include th02/snd/snd.inc extern _bgimage_snap:proc extern _bgimage_put:proc extern _bgimage_free:proc - extern BGIMAGE_PUT_RECT:proc + extern BGIMAGE_PUT_RECT_16:proc extern CDG_LOAD_ALL_NOALPHA:proc extern CDG_LOAD_ALL:proc extern CDG_FREE_ALL:proc diff --git a/th05/m_char.cpp b/th05/m_char.cpp index 0c171d1d..c174c706 100644 --- a/th05/m_char.cpp +++ b/th05/m_char.cpp @@ -134,8 +134,8 @@ void pascal near pic_put(bool16 darkened) } } else { // Raised area of the highlighted pic - bgimage_put_rect(pic_raised_left, pic_raised_top, PIC_W, RAISE_H); - bgimage_put_rect(pic_raised_left, pic_top, RAISE_W, PIC_H); + bgimage_put_rect_16(pic_raised_left, pic_raised_top, PIC_W, RAISE_H); + bgimage_put_rect_16(pic_raised_left, pic_top, RAISE_W, PIC_H); // Pic if(selectable_with[playchar_menu_sel]) { diff --git a/th05_maine.asm b/th05_maine.asm index 1756473a..b6f4f94b 100644 --- a/th05_maine.asm +++ b/th05_maine.asm @@ -1225,7 +1225,7 @@ loc_BAFE: mov di, ax loc_BB00: - call bgimage_put_rect pascal, si, di, (130 shl 16) or 18 + call bgimage_put_rect_16 pascal, si, di, (130 shl 16) or 18 lea ax, [si+2] push ax lea ax, [di+2] @@ -1787,7 +1787,7 @@ loc_BEA6: add ax, -(GLYPHBALL_CLOUD_SPLASH_H / 2) push ax push (GLYPHBALL_CLOUD_SPLASH_W shl 16) or GLYPHBALL_CLOUD_SPLASH_H - call bgimage_put_rect + call bgimage_put_rect_16 loc_BEC8: inc di @@ -6326,7 +6326,7 @@ include th04/hardware/grppsafx.asm extern _bgimage_free:proc extern @game_exit$qv:proc extern VECTOR2_AT:proc - extern BGIMAGE_PUT_RECT:proc + extern BGIMAGE_PUT_RECT_16:proc extern SND_LOAD:proc extern SND_KAJA_INTERRUPT:proc extern PI_PUT_QUARTER_MASKED_8:proc diff --git a/th05_op.asm b/th05_op.asm index 2cd88b46..214f956f 100644 --- a/th05_op.asm +++ b/th05_op.asm @@ -129,7 +129,7 @@ loc_BEF4: lea ax, [si+96] push ax push (320 shl 16) or 16 - call bgimage_put_rect + call bgimage_put_rect_16 loc_BF05: mov al, [bp+arg_2] @@ -296,11 +296,11 @@ sub_C3A7 proc near push bp mov bp, sp mov _graph_putsa_fx_func, FX_WEIGHT_BOLD - call bgimage_put_rect pascal, (320 shl 16) or 32, (320 shl 16) or 16 - call bgimage_put_rect pascal, (320 shl 16) or 180, (320 shl 16) or 144 + call bgimage_put_rect_16 pascal, (320 shl 16) or 32, (320 shl 16) or 16 + call bgimage_put_rect_16 pascal, (320 shl 16) or 180, (320 shl 16) or 144 call music_flip - call bgimage_put_rect pascal, (320 shl 16) or 32, (320 shl 16) or 16 - call bgimage_put_rect pascal, (320 shl 16) or 180, (320 shl 16) or 144 + call bgimage_put_rect_16 pascal, (320 shl 16) or 32, (320 shl 16) or 16 + call bgimage_put_rect_16 pascal, (320 shl 16) or 180, (320 shl 16) or 144 pop bp retn sub_C3A7 endp @@ -323,7 +323,7 @@ draw_cmt proc near loc_C406: call music_cmt_load pascal, [bp+@@track] call screen_back_B_put - call bgimage_put_rect pascal, (320 shl 16) or 64, (320 shl 16) or 256 + call bgimage_put_rect_16 pascal, (320 shl 16) or 64, (320 shl 16) or 256 cmp byte_13E96, 0 jz short loc_C42C call sub_C376 @@ -355,12 +355,12 @@ arg_0 = word ptr 4 mov bp, sp push si mov si, [bp+arg_0] - call bgimage_put_rect pascal, large (0 shl 16) or 32, (320 shl 16) or 16 - call bgimage_put_rect pascal, large (0 shl 16) or 96, (320 shl 16) or 192 + call bgimage_put_rect_16 pascal, large (0 shl 16) or 32, (320 shl 16) or 16 + call bgimage_put_rect_16 pascal, large (0 shl 16) or 96, (320 shl 16) or 192 call draw_tracks pascal, si call music_flip - call bgimage_put_rect pascal, large (0 shl 16) or 32, (320 shl 16) or 16 - call bgimage_put_rect pascal, large (0 shl 16) or 96, (320 shl 16) or 192 + call bgimage_put_rect_16 pascal, large (0 shl 16) or 32, (320 shl 16) or 16 + call bgimage_put_rect_16 pascal, large (0 shl 16) or 96, (320 shl 16) or 192 call draw_tracks pascal, si pop si pop bp @@ -1003,7 +1003,7 @@ include th02/snd/snd.inc extern @POLAR$QIII:proc extern @piano_render$qv:proc extern @piano_setup_and_put_initial$qv:proc - extern BGIMAGE_PUT_RECT:proc + extern BGIMAGE_PUT_RECT_16:proc extern SND_LOAD:proc extern SND_KAJA_INTERRUPT:proc extern PI_LOAD:proc