mirror of https://github.com/nmlgc/ReC98.git
[Maintenance] [th02] Remove an illegal Shift-JIS codepoint from `th02_main.asm`
Part of P0278, funded by Yanga.
This commit is contained in:
parent
6d702988af
commit
4c8324bc82
|
@ -2007,7 +2007,7 @@ loc_BE3B:
|
|||
; all sprites blitted during the boss fight appear at their correct Y
|
||||
; coordinate.
|
||||
; ZUN bug: But we've just rendered a full frame of sprites *at* the
|
||||
; wrong [scroll_line]<EFBFBD> :zunpet: As a result, these will appear one pixel
|
||||
; wrong [scroll_line] :zunpet: As a result, these will appear one pixel
|
||||
; higher than where they should be, since we skip the GDC SCROLL that
|
||||
; would compensate for it.
|
||||
inc _scroll_line
|
||||
|
|
Loading…
Reference in New Issue