[Maintenance] [th02] Remove an illegal Shift-JIS codepoint from `th02_main.asm`

Part of P0278, funded by Yanga.
This commit is contained in:
nmlgc 2024-03-26 18:17:42 +01:00
parent 6d702988af
commit 4c8324bc82
1 changed files with 1 additions and 1 deletions

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@ -2007,7 +2007,7 @@ loc_BE3B:
; all sprites blitted during the boss fight appear at their correct Y
; coordinate.
; ZUN bug: But we've just rendered a full frame of sprites *at* the
; wrong [scroll_line]<EFBFBD> :zunpet: As a result, these will appear one pixel
; wrong [scroll_line] :zunpet: As a result, these will appear one pixel
; higher than where they should be, since we skip the GDC SCROLL that
; would compensate for it.
inc _scroll_line