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@ -120,6 +120,8 @@ bin\th03\mainl.exe: bin\th03\mainl.obj bin\th03\pi_put_i.obj bin\th03\snd_se.obj
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$**
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{th04}.c{bin\th04}.obj:
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$(CC) $(CFLAGS) -ml -Z -DGAME=4 -n$(@D) -c $**
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{th04}.cpp{bin\th04}.obj:
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$(CC) $(CFLAGS) -ml -Z -DGAME=4 -n$(@D) -c $**
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@ -154,17 +156,17 @@ bin\th05\res_kso.com: th05\res_kso.cpp
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$**
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bin\th05\op.exe: th05\op010.cpp bin\th05\op.obj th05\op011.cpp th05\m_char.cpp bin\th05\vector.obj bin\th05\musicp_c.obj bin\th05\musicp_a.obj bin\th05\bgimager.obj bin\th05\snd_load.obj bin\th05\snd_kaja.obj bin\th05\pi_cpp_1.obj bin\th05\pi_asm_1.obj bin\th05\pi_cpp_2.obj bin\th05\pi_asm_2.obj bin\th05\initop.obj bin\th05\input_s.obj bin\th05\inp_h_w.obj bin\th05\snd_dlym.obj th05\cdg_p_nc.cpp bin\th05\frmdelay.obj bin\th04\cdg_load.obj bin\th05\egcrect.obj bin\hfliplut.obj
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bin\th05\op.exe: th05\op010.cpp bin\th05\op.obj th05\op011.cpp th05\m_char.cpp bin\th04\exit.obj bin\th05\vector.obj bin\th05\musicp_c.obj bin\th05\musicp_a.obj bin\th05\bgimager.obj bin\th05\snd_load.obj bin\th05\snd_kaja.obj bin\th05\pi_cpp_1.obj bin\th05\pi_asm_1.obj bin\th05\pi_cpp_2.obj bin\th05\pi_asm_2.obj bin\th05\initop.obj bin\th05\input_s.obj bin\th05\inp_h_w.obj bin\th05\snd_dlym.obj th05\cdg_p_nc.cpp bin\th05\frmdelay.obj bin\th04\cdg_load.obj bin\th05\egcrect.obj bin\hfliplut.obj
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$(CC) $(CFLAGS) $(LARGE_LFLAGS) -DGAME=5 -DBINARY='O' -3 -Z -nbin\th05\ -eOP.EXE @&&|
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$**
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bin\th05\main.exe: bin\th05\main.obj th05\main010.cpp th05\main011.cpp th05\p_common.cpp th05\p_reimu.cpp th05\p_marisa.cpp th05\p_mima.cpp th05\p_yuuka.cpp bin\th05\player.obj bin\th05\hud_bar.obj bin\th05\scoreupd.obj th05\main012.cpp th05\main013.cpp bin\hfliplut.obj bin\th05\bullet.obj bin\th05\vector.obj bin\th05\snd_load.obj bin\th05\snd_kaja.obj bin\th05\initmain.obj bin\th05\input_s.obj bin\th05\inp_h_w.obj bin\th05\frmdelay.obj bin\th04\cdg_load.obj th05\main031.cpp th05\main032.cpp th05\main033.cpp th05\main034.cpp
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bin\th05\main.exe: bin\th05\main.obj th05\main010.cpp th05\main011.cpp th05\p_common.cpp th05\p_reimu.cpp th05\p_marisa.cpp th05\p_mima.cpp th05\p_yuuka.cpp bin\th05\player.obj bin\th05\hud_bar.obj bin\th05\scoreupd.obj th05\main012.cpp th05\main013.cpp bin\hfliplut.obj bin\th05\bullet.obj bin\th04\exit.obj bin\th05\vector.obj bin\th05\snd_load.obj bin\th05\snd_kaja.obj bin\th05\initmain.obj bin\th05\input_s.obj bin\th05\inp_h_w.obj bin\th05\frmdelay.obj bin\th04\cdg_load.obj th05\main031.cpp th05\main032.cpp th05\main033.cpp th05\main034.cpp
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$(CC) $(CFLAGS) $(LARGE_LFLAGS) -3 -Z -DGAME=5 -DBINARY='M' -nbin\th05\ -eMAIN.EXE @&&|
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$**
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bin\th05\maine.exe: bin\th05\maine.obj th05\maine011.cpp th05\regist.cpp th05\staff.cpp bin\th05\vector.obj bin\th05\bgimager.obj bin\th05\snd_load.obj bin\th05\snd_kaja.obj bin\th05\pi_cpp_1.obj bin\th05\pi_asm_1.obj bin\th05\pi_cpp_2.obj bin\th05\pi_asm_2.obj bin\th05\initmain.obj bin\th05\input_s.obj bin\th05\inp_h_w.obj bin\th05\snd_dlym.obj bin\th05\frmdelay.obj bin\th04\cdg_load.obj bin\th05\egcrect.obj bin\hfliplut.obj
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bin\th05\maine.exe: bin\th05\maine.obj th05\maine011.cpp th05\regist.cpp th05\staff.cpp bin\th04\exit.obj bin\th05\vector.obj bin\th05\bgimager.obj bin\th05\snd_load.obj bin\th05\snd_kaja.obj bin\th05\pi_cpp_1.obj bin\th05\pi_asm_1.obj bin\th05\pi_cpp_2.obj bin\th05\pi_asm_2.obj bin\th05\initmain.obj bin\th05\input_s.obj bin\th05\inp_h_w.obj bin\th05\snd_dlym.obj bin\th05\frmdelay.obj bin\th04\cdg_load.obj bin\th05\egcrect.obj bin\hfliplut.obj
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$(CC) $(CFLAGS) $(LARGE_LFLAGS) -DGAME=5 -DBINARY='E' -Z -nbin\th05\ -eMAINE.EXE @&&|
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$**
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