mirror of https://github.com/nmlgc/ReC98.git
[Naming] [th03] Player: Rendering function
Just needing this one for a mod… Part of P0182, funded by Lmocinemod and [Anonymous].
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@ -308,10 +308,10 @@ loc_986C:
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call _chargeshot_render_p2
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mov byte ptr word_23AF0, 0
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push offset _p1
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call sub_DE95
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call _player_render
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mov byte ptr word_23AF0, 1
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push offset _p2
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call sub_DE95
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call _player_render
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call egc_off
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mov byte ptr word_23AF0, 0
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push offset _p1
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@ -7785,21 +7785,21 @@ sub_DA43 endp
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; Attributes: bp-based frame
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sub_DE95 proc near
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_player_render proc near
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@@top = word ptr -4
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@@left = word ptr -2
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arg_0 = word ptr 4
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@@player = word ptr 4
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push bp
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mov bp, sp
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sub sp, 4
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push si
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push di
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mov si, [bp+arg_0]
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cmp byte ptr [si+1Fh], 0
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mov si, [bp+@@player]
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cmp [si+player_t.lose_anim_time], 0
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jz short loc_DEB2
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cmp byte ptr [si+1Fh], -1
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cmp [si+player_t.lose_anim_time], -1
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jz short loc_DF12
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push si
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call sub_C248
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@ -7807,24 +7807,24 @@ arg_0 = word ptr 4
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; ---------------------------------------------------------------------------
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loc_DEB2:
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cmp byte ptr [si+0Fh], 0
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cmp [si+player_t.patnum_glow], 0
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jnz short loc_DF12
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mov _sprite16_clip_left, PLAYFIELD1_CLIP_LEFT
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mov _sprite16_clip_right, PLAYFIELD2_CLIP_RIGHT
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mov _sprite16_put_w, (32 / 16)
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mov _sprite16_put_h, 32
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push word ptr [si]
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push [si+player_t.center.x]
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mov al, byte ptr word_23AF0
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mov ah, 0
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push ax
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nopcall playfield_fg_x_to_screen
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add ax, -16
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mov [bp+@@left], ax
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mov ax, [si+2]
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mov ax, [si+player_t.center.y]
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sar ax, 4
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add ax, -16
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mov [bp+@@top], ax
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mov al, [si+0Eh]
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mov al, [si+player_t.patnum_movement]
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mov ah, 0
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shl ax, 2
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add ax, 2844h
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@ -7841,7 +7841,7 @@ loc_DF12:
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pop si
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leave
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retn 2
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sub_DE95 endp
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_player_render endp
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; =============== S U B R O U T I N E =======================================
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