mirror of https://github.com/nmlgc/ReC98.git
[Readme] Discover another potential workaround for the TLINK `Loader error`
OK, *one* more for modern 32-bit Windows before the support tiers go into effect, bringing this delivery to a nice 69 commits. Completes P0285, funded by [Anonymous] and iruleatgames.
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@ -187,7 +187,9 @@ On 64-bit x86, the build process uses Tup for minimal parallel rebuilds, but all
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* TLINK fails with `Loader error (0000): Unrecognized Error` on 32-bit Windows ≥Vista
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* TLINK fails with `Loader error (0000): Unrecognized Error` on 32-bit Windows ≥Vista
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This can be fixed by configuring the NTVDM DPMI driver to be loaded into conventional memory rather than upper memory, by editing `%WINDIR%\System32\autoexec.nt`:
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Two known causes:
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* Try configuring the NTVDM DPMI driver to be loaded into conventional memory rather than upper memory, by editing `%WINDIR%\System32\autoexec.nt`:
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```patch
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```patch
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REM Install DPMI support
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REM Install DPMI support
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@ -199,6 +201,8 @@ On 64-bit x86, the build process uses Tup for minimal parallel rebuilds, but all
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([Source](http://oshow.txt-nifty.com/blog/2008/11/loader-error-00.html))
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([Source](http://oshow.txt-nifty.com/blog/2008/11/loader-error-00.html))
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* Try building in a regular `cmd.exe` shell instead of PowerShell or Bash.
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## Contribution guidelines
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## Contribution guidelines
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See [`CONTRIBUTING.md`](CONTRIBUTING.md).
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See [`CONTRIBUTING.md`](CONTRIBUTING.md).
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