mirror of https://github.com/nmlgc/ReC98.git
[Maintenance] [th04/th05] MAINE.EXE: Duplicate resident pointer loading
With the implementation moved to the header, it makes sense to duplicate the function in the unfortunate place where the filename is supposed to be. Part of P0265, funded by [Anonymous] and iruleatgames.
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@ -157,7 +157,7 @@ bin\th04\main.exe: bin\th04\main.obj bin\th04\slowdown.obj th04\demo.cpp th04\em
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$**
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bin\th04\maine.exe: bin\th04\maine.obj bin\th04\cfg_lres.obj th04\cutscene.cpp th04\staff.cpp bin\th01\vplanset.obj bin\th02\frmdely1.obj bin\th03\pi_put.obj bin\th04\cdg_put.obj bin\th04\exit.obj bin\th04\initmain.obj bin\th04\input_s.obj bin\th04\snd_se_r.obj bin\th04\snd_se.obj bin\th04\bgimage.obj bin\th04\bgimager.obj bin\th03\pi_load.obj bin\th03\pi_put_q.obj bin\th04\cdg_load.obj bin\th03\hfliplut.obj bin\th04\input_w.obj bin\th04\vector.obj bin\th04\snd_pmdr.obj bin\th04\snd_mmdr.obj bin\th04\snd_kaja.obj bin\th04\snd_mode.obj bin\th04\snd_dlym.obj bin\th04\cdg_p_pl.obj bin\th04\snd_load.obj
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bin\th04\maine.exe: th04\maine_e.cpp bin\th04\maine.obj th04\cutscene.cpp th04\staff.cpp bin\th01\vplanset.obj bin\th02\frmdely1.obj bin\th03\pi_put.obj bin\th04\cdg_put.obj bin\th04\exit.obj bin\th04\initmain.obj bin\th04\input_s.obj bin\th04\snd_se_r.obj bin\th04\snd_se.obj bin\th04\bgimage.obj bin\th04\bgimager.obj bin\th03\pi_load.obj bin\th03\pi_put_q.obj bin\th04\cdg_load.obj bin\th03\hfliplut.obj bin\th04\input_w.obj bin\th04\vector.obj bin\th04\snd_pmdr.obj bin\th04\snd_mmdr.obj bin\th04\snd_kaja.obj bin\th04\snd_mode.obj bin\th04\snd_dlym.obj bin\th04\cdg_p_pl.obj bin\th04\snd_load.obj
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$(CC) $(CFLAGS) $(LARGE_LFLAGS) -DGAME=4 -DBINARY='E' -3 -Z -nbin\th04\ -eMAINE.EXE @&&|
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$**
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@ -180,7 +180,7 @@ bin\th05\main.exe: bin\th05\main.obj bin\th04\slowdown.obj th05\demo.cpp th05\em
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$**
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bin\th05\maine.exe: bin\th05\maine.obj th05\cutscene.cpp bin\th04\cfg_lres.obj th05\regist.cpp th05\staff.cpp bin\th04\cdg_p_na.obj bin\th04\snd_se_r.obj bin\th04\snd_se.obj bin\th04\bgimage.obj bin\th04\exit.obj bin\th05\vector.obj bin\th05\bgimager.obj bin\th05\snd_load.obj bin\th05\snd_kaja.obj bin\th05\pi_cpp_1.obj bin\th05\pi_asm_1.obj bin\th05\pi_cpp_2.obj bin\th05\pi_asm_2.obj bin\th05\initmain.obj bin\th05\input_s.obj bin\th05\inp_h_w.obj bin\th05\snd_dlym.obj bin\th05\frmdelay.obj bin\th04\cdg_load.obj bin\th05\egcrect.obj bin\th03\hfliplut.obj bin\th04\snd_pmdr.obj bin\th04\snd_mmdr.obj bin\th04\snd_mode.obj
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bin\th05\maine.exe: th05\maine_e.cpp bin\th05\maine.obj th05\cutscene.cpp th05\regist.cpp th05\staff.cpp bin\th04\cdg_p_na.obj bin\th04\snd_se_r.obj bin\th04\snd_se.obj bin\th04\bgimage.obj bin\th04\exit.obj bin\th05\vector.obj bin\th05\bgimager.obj bin\th05\snd_load.obj bin\th05\snd_kaja.obj bin\th05\pi_cpp_1.obj bin\th05\pi_asm_1.obj bin\th05\pi_cpp_2.obj bin\th05\pi_asm_2.obj bin\th05\initmain.obj bin\th05\input_s.obj bin\th05\inp_h_w.obj bin\th05\snd_dlym.obj bin\th05\frmdelay.obj bin\th04\cdg_load.obj bin\th05\egcrect.obj bin\th03\hfliplut.obj bin\th04\snd_pmdr.obj bin\th04\snd_mmdr.obj bin\th04\snd_mode.obj
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$(CC) $(CFLAGS) $(LARGE_LFLAGS) -DGAME=5 -DBINARY='E' -3 -Z -nbin\th05\ -eMAINE.EXE @&&|
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$**
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@ -0,0 +1,14 @@
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#include "platform.h"
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#include "master.hpp"
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#include "th03/formats/cfg_impl.hpp"
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resident_t far* resident;
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// ZUN bloat: Should be its own translation unit.
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resident_t __seg* near cfg_load_resident_ptr(void)
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{
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#undef CFG_FN
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extern const char CFG_FN[];
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cfg_t cfg;
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return cfg_load_and_set_resident(cfg, CFG_FN);
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}
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@ -0,0 +1 @@
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#include "th04/end/entry.cpp"
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@ -26,7 +26,7 @@ include th04/hardware/grppsafx.inc
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extern _tolower:proc
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extern __ctype:byte
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group_01 group CFG_LRES_TEXT, CUTSCENE_TEXT, maine_01_TEXT
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group_01 group MAINE_E_TEXT, CUTSCENE_TEXT, maine_01_TEXT
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g_SHARED group SHARED, SHARED_
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; ===========================================================================
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@ -147,9 +147,9 @@ _TEXT ends
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; ===========================================================================
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CFG_LRES_TEXT segment byte public 'CODE' use16
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MAINE_E_TEXT segment byte public 'CODE' use16
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@cfg_load_resident_ptr$qv procdesc near
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CFG_LRES_TEXT ends
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MAINE_E_TEXT ends
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; Segment type: Pure code
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CUTSCENE_TEXT segment byte public 'CODE' use16
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@ -3328,8 +3328,7 @@ aName db 'name',0
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.data?
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public _resident
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_resident dd ?
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extern _resident:dword
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include libs/master.lib/clip[bss].asm
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include libs/master.lib/fil[bss].asm
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include libs/master.lib/js[bss].asm
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@ -0,0 +1 @@
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#include "th04/end/entry.cpp"
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@ -27,7 +27,7 @@ include th04/hardware/grppsafx.inc
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extern _tolower:proc
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extern __ctype:byte
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group_01 group CFG_LRES_TEXT, CUTSCENE_TEXT, maine_01_TEXT, maine_01__TEXT
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group_01 group MAINE_E_TEXT, CUTSCENE_TEXT, maine_01_TEXT, maine_01__TEXT
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g_SHARED group SHARED, SHARED_
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; ===========================================================================
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@ -154,9 +154,9 @@ _TEXT ends
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; ===========================================================================
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CFG_LRES_TEXT segment byte public 'CODE' use16
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MAINE_E_TEXT segment byte public 'CODE' use16
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@cfg_load_resident_ptr$qv procdesc near
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CFG_LRES_TEXT ends
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MAINE_E_TEXT ends
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; Segment type: Pure code
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CUTSCENE_TEXT segment byte public 'CODE' use16
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@ -6648,8 +6648,7 @@ aStf00_bft db 'stf00.bft',0
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.data?
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public _resident
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_resident dd ?
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extern _resident:dword
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include libs/master.lib/clip[bss].asm
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include libs/master.lib/fil[bss].asm
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include libs/master.lib/js[bss].asm
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