2021-11-12 17:52:24 +00:00
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/// EMS cache area
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/// --------------
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/// Stores situational .CDG images that can later be copied into conventional
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/// memory as needed.
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/// (Yes, this is not how you make optimal use of EMS memory.)
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#if (GAME == 5)
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#define EMS_NAME "GENSOEMS"
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#else
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#define EMS_NAME "KAIKIEMS"
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#endif
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// Layout
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// ------
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// This is technically a structure of Planar<dots8_t[]> elements with the
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// given size. But since such a structure would exceed 64 KiB, we can't declare
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// it as such for a 16-bit compiler. Using an enum won't work either, as Turbo
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// C++ 4.0J silently degrades any signed 32-bit values to signed 16-bit ones
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// at compile time. That only leaves constants, unfortunately.
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// MODDERS: Just remove the needless assignments of hardcoded offset values,
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// they only provide unnecessary (and unsafe) padding. Define them in terms of
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// their predecessor instead.
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#define sizeof_planar_rect(w, h) \
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((((w) / BYTE_DOTS) * h) * static_cast<uint32_t>(PLANE_COUNT))
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static const uint32_t EMS_EYECATCH_OFFSET = 0;
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static const uint32_t EMS_EYECATCH_END = (
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EMS_EYECATCH_OFFSET + sizeof_planar_rect(EYECATCH_W, EYECATCH_H)
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);
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static const uint32_t EMS_PLAYCHAR_BOMB_BG_OFFSET = 34000;
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static const uint32_t EMS_PLAYCHAR_BOMB_BG_END = (EMS_PLAYCHAR_BOMB_BG_OFFSET +
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sizeof_planar_rect(BOMB_BG_W_MAX, BOMB_BG_H_MAX)
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);
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#if (GAME == 5)
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static const uint32_t EMS_FACESET_PLAYCHAR_OFFSET = 100000;
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#else
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static const uint32_t EMS_FACESET_PLAYCHAR_OFFSET = 94000;
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#endif
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static const uint32_t EMS_FACESET_PLAYCHAR_END = (EMS_FACESET_PLAYCHAR_OFFSET +
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(FACESET_PLAYCHAR_COUNT * sizeof_planar_rect(FACE_W, FACE_H))
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);
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#if (GAME == 5)
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static const uint32_t EMS_FACESET_BOSS_OFFSET = 200000;
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static const uint32_t EMS_FACESET_BOSS_END = (EMS_FACESET_BOSS_OFFSET +
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(FACESET_BOSS_COUNT * sizeof_planar_rect(FACE_W, FACE_H))
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);
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static const uint32_t EMSSIZE = 320000; /* ZUN symbol [MAGNet2010] */
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#else
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static const uint32_t EMSSIZE = 180000; /* ZUN symbol [MAGNet2010] */
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#endif
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// ------
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extern seg_t Ems; /* ZUN symbol [MAGNet2010] */
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2021-11-14 21:45:34 +00:00
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void near ems_allocate_and_preload_eyecatch(void);
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2021-11-12 17:52:24 +00:00
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/// --------------
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