This website requires JavaScript.
Explore
Help
Register
Sign In
Rooba
/
ReC98
mirror of
https://github.com/nmlgc/ReC98.git
Watch
1
Star
1
Fork
You've already forked ReC98
0
Code
Issues
Packages
Projects
Releases
Wiki
Activity
f541d98be8
ReC98
/
th03
/
th03.asm
3 lines
44 B
NASM
Raw
Normal View
History
Unescape
Escape
Replace MASTERMOD with a per-game constant Yup, packfiles finally proved that we really have a different set of changes to master.lib in every game. Also, there are bound to be more of these game- specific small changes to otherwise identical code in ZUN's own code. And hey, no need to define that value in the build scripts anymore. (I've also considered just copying modified versions into the individual game subdirectories, but it's not too nice to expect people to diff them in order to actually understand why these copies exist and where the changes actually are.)
2014-11-15 01:03:41 +00:00
GAME
=
3
[Reverse-engineering] frame_delay
2014-11-23 21:25:22 +00:00
include
th02
/
frame_delay_macro.asm