mirror of https://github.com/nmlgc/ReC98.git
55 lines
1.2 KiB
C++
55 lines
1.2 KiB
C++
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#pragma codeseg SHARED
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#pragma option -3
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extern "C" {
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#include <mbctype.h>
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#include <mbstring.h>
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#include "libs/master.lib/master.h"
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#include "platform.h"
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#include "pc98.h"
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#include "planar.h"
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#include "th01/hardware/grppsafx.h"
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#include "th01/hardware/grppsafx.cpp"
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#undef grcg_off
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void DEFCONV graph_putsa_fx(
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screen_x_t left, vram_y_t top, int16_t col_and_fx, const unsigned char *str
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)
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{
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uint16_t codepoint;
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dots16_t glyph_row;
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unsigned char far *vram;
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int fullwidth;
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int first_bit;
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int weight = (col_and_fx >> 4) & 3;
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pixel_t spacing = (col_and_fx >> 6) & 7;
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pixel_t line;
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dots16_t glyph[GLYPH_H];
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register dots16_t glyph_row_tmp;
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#if (GAME >= 3)
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grcg_setcolor(GC_RMW, (col_and_fx & (COLOR_COUNT - 1)));
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#else
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grcg_setcolor(GC_RMW, col_and_fx);
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#endif
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outportb(0x68, 0xB); // CG ROM dot access
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while(str[0]) {
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set_vram_ptr(vram, first_bit, left, top);
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get_glyph(glyph, codepoint, fullwidth, str, left, line);
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for(line = 0; line < GLYPH_H; line++) {
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apply_weight(glyph_row, glyph[line], glyph_row_tmp, weight);
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put_row_and_advance(vram, row, first_bit);
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}
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advance_left(left, fullwidth, spacing);
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}
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outportb(0x68, 0xA); // CG ROM code access
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grcg_off();
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}
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}
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