ReC98/th02/initop.c

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int game_init_op(void)
{
#if GAME >= 4
# define PARAS (mem_assign_paras)
#else
# define PARAS (MEM_ASSIGN_PARAS_OP)
#endif
if(mem_assign_dos(PARAS)) {
return 1;
}
#undef PARAS
vram_planes_set();
graph_start();
graph_clear_both();
vsync_start();
key_beep_off();
text_systemline_off();
text_cursor_off();
egc_start();
pfkey = PF_KEY;
pfstart(pf_fn);
return 0;
}