ReC98/th02/initexit.h

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#if GAME >= 3
int game_init_op(const unsigned char *pf_fn);
int pascal game_init_main(const unsigned char *pf_fn);
#else
int game_init_op(void);
int pascal game_init_main(void);
#endif
2019-11-19 14:26:47 +00:00
void game_exit(void);
void game_exit_to_dos(void);