mirror of https://github.com/nmlgc/ReC98.git
5 lines
151 B
C
5 lines
151 B
C
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// In-game score font. Stored upside down.
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#define SCORE_FONT_W 8
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#define SCORE_FONT_H 8
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extern const planar8_t SCORE_FONT[10][8 / sizeof(planar8_t)];
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