2014-11-15 01:03:41 +00:00
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GAME = 1
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2015-03-06 22:04:25 +00:00
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reiidenconfig_t struc ; (sizeof=0x4B)
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id db 13 dup(?) ; = "ReiidenConfig"
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db ?
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rank db ?
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bgm_mode db ? ; 0 = off, 1 = FM
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bombs db ?
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start_lives_extra db ? ; Add 2 for the actual number of lives
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end_flag db ?
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unused_1 db ?
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route db ? ; 0 = <20><><EFBFBD>E, 1 = <20>n<EFBFBD><6E>
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rem_lives db ?
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snd_need_init db ?
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unused_2 db ?
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mode db ? ; 0 = regular, 1 = test, 3 = debug
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bullet_speed dw ?
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rand dd ?
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score dd ?
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continues_total dd ?
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continues_per_scene dw 4 dup(?)
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bonus_per_stage dd 4 dup(?) ; of the current scene
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stage dw ?
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hiscore dd ?
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score_highest dd ? ; among all continues
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p_value dw ?
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reiidenconfig_t ends
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