mirror of https://github.com/nmlgc/ReC98.git
246 lines
5.6 KiB
NASM
246 lines
5.6 KiB
NASM
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; void popup_update_and_render(void);
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public popup_update_and_render
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popup_update_and_render proc near
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@@i = byte ptr -1
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enter 2, 0
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mov al, _popup_id_new
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cmp al, _popup_id_cur
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jz short @@needs_init?
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cmp _popup_frame, 64
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jb short @@needs_init?
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call text_putsa pascal, (PLAYFIELD_TRAM_X shl 16) + POPUP_TRAM_Y, _PLAYFIELD_BLANK_ROW, TX_WHITE
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call text_putsa pascal, (PLAYFIELD_TRAM_X shl 16) + 23, _PLAYFIELD_BLANK_ROW, TX_WHITE
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mov _popup_frame, 0
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@@needs_init?:
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cmp _popup_frame, 0
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jnz short @@done?
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mov al, _popup_id_new
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mov _popup_id_cur, al
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mov [bp+@@i], 0
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jmp short @@shiftbuf_init_more?
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; ---------------------------------------------------------------------------
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@@shiftbuf_init_loop:
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mov al, [bp+@@i]
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mov ah, 0
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mov bx, ax
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mov _popup_shiftbuf[bx], g_EMPTY
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inc [bp+@@i]
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@@shiftbuf_init_more?:
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cmp [bp+@@i], POPUP_LEN
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jb short @@shiftbuf_init_loop
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mov al, _popup_id_cur
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mov ah, 0
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shl ax, 2
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mov bx, ax
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pushd _POPUP_STRINGS[bx]
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call _strlen
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add sp, 4
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mov _popup_gaiji_len, ax
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mov bx, _popup_gaiji_len
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mov _popup_shiftbuf[bx], 0
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add ax, ax
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mov dx, PLAYFIELD_TRAM_X + PLAYFIELD_TRAM_W
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sub dx, ax
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mov _popup_cur_tram_x, dx
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cmp _popup_id_new, POPUP_ID_BONUS
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jz short @@enforce_bonus_text_width
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mov ax, PLAYFIELD_TRAM_X + (PLAYFIELD_TRAM_W / 2)
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sub ax, _popup_gaiji_len
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mov _popup_dest_tram_x, ax
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jmp short @@finish_init
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; ---------------------------------------------------------------------------
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; Since we print the number of points separately...
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@@enforce_bonus_text_width:
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mov _popup_dest_tram_x, 16
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@@finish_init:
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mov _popup_dest_reached, 0
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@@done?:
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cmp _popup_frame, POPUP_DURATION
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jb short @@shift_needed?
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call text_putsa pascal, (PLAYFIELD_TRAM_X shl 16) + POPUP_TRAM_Y, _PLAYFIELD_BLANK_ROW, TX_WHITE
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mov _popup_frame, 0
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mov _popup_fp, offset nullfunc_near
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leave
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retn
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; ---------------------------------------------------------------------------
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@@shift_needed?:
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mov al, _popup_frame
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mov ah, 0
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mov dx, _popup_gaiji_len
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dec dx
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cmp ax, dx
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jge short @@use_unshifted_string
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mov [bp+@@i], 0
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jmp short @@shift_more?
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; ---------------------------------------------------------------------------
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@@shift_loop:
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mov al, [bp+@@i]
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mov ah, 0
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mov bx, ax
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mov al, _popup_shiftbuf[bx+1]
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mov dl, [bp+@@i]
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mov dh, 0
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mov bx, dx
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mov _popup_shiftbuf[bx], al
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inc [bp+@@i]
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@@shift_more?:
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mov al, [bp+@@i]
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mov ah, 0
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mov dx, _popup_gaiji_len
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dec dx
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cmp ax, dx
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jl short @@shift_loop
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mov al, _popup_id_cur
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mov ah, 0
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shl ax, 2
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mov bx, ax
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les bx, _POPUP_STRINGS[bx]
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assume es:nothing
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mov al, _popup_frame
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mov ah, 0
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add bx, ax
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mov al, es:[bx]
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mov bx, offset _popup_shiftbuf
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dec bx
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add bx, _popup_gaiji_len
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mov [bx], al
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call gaiji_putsa pascal, _popup_cur_tram_x, POPUP_TRAM_Y, ds, offset _popup_shiftbuf, TX_WHITE
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jmp @@ret
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; ---------------------------------------------------------------------------
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@@use_unshifted_string:
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mov ax, _popup_cur_tram_x
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cmp ax, _popup_dest_tram_x
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jle short @@dest_reached
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push ax
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push 2
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mov al, _popup_id_cur
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mov ah, 0
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shl ax, 2
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mov bx, ax
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pushd _POPUP_STRINGS[bx]
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push TX_WHITE
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call gaiji_putsa
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mov ax, _popup_gaiji_len
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add ax, ax
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add ax, _popup_cur_tram_x
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cmp ax, PLAYFIELD_TRAM_X + PLAYFIELD_TRAM_W - GAIJI_TRAM_W
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jg short @@still_shifting
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mov ax, _popup_gaiji_len
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add ax, ax
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add ax, _popup_cur_tram_x
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call text_putca pascal, ax, (POPUP_TRAM_Y shl 16) or ' ', TX_WHITE
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@@still_shifting:
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sub _popup_cur_tram_x, GAIJI_TRAM_W
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jmp short @@ret
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; ---------------------------------------------------------------------------
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@@dest_reached:
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cmp _popup_dest_reached, 0
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jnz short @@put_regular
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mov _popup_dest_reached, 1
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call text_putsa pascal, (PLAYFIELD_TRAM_X shl 16) + POPUP_TRAM_Y, _PLAYFIELD_BLANK_ROW, TX_WHITE
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@@put_regular:
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push _popup_dest_tram_x
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push POPUP_TRAM_Y
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mov al, _popup_id_cur
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mov ah, 0
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shl ax, 2
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mov bx, ax
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pushd _POPUP_STRINGS[bx]
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push TX_WHITE
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call gaiji_putsa
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cmp _popup_id_cur, POPUP_ID_BONUS
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jnz short @@ret
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if GAME eq 5
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call hud_points_put pascal, ((PLAYFIELD_TRAM_X + (PLAYFIELD_TRAM_W / 2)) shl 16) + 2, large [_popup_bonus]
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else
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call popup_points_put pascal, large [_popup_bonus]
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endif
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@@ret:
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inc _popup_frame
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leave
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retn
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popup_update_and_render endp
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if GAME eq 4
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; Yes, specific to the bonus popup, due to the hardcoded position.
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; void pascal near popup_points_put(unsigned long points);
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public popup_points_put
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popup_points_put proc pascal near
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arg @@points:dword
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local @@digit:dword, @@divisor:dword, @@buf:byte:SCORE_DIGITS + 2 ; padding...
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push si
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push di
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mov @@divisor, 1000000
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xor si, si
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xor di, di
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jmp short @@more_digits?
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; ---------------------------------------------------------------------------
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@@digit_loop:
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mov eax, @@points
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xor edx, edx
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div @@divisor
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mov @@digit, eax
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mov eax, @@points
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xor edx, edx
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div @@divisor
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mov @@points, edx
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or di, word ptr @@digit
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or di, di
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jz short @@omit_leading_zeroes
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mov al, byte ptr @@digit
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add al, GB_DIGITS
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mov @@buf[si], al
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jmp short @@divisor_next
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; ---------------------------------------------------------------------------
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@@omit_leading_zeroes:
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mov @@buf[si], g_EMPTY
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@@divisor_next:
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mov ebx, 10
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mov eax, @@divisor
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xor edx, edx
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div ebx
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mov @@divisor, eax
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inc si
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@@more_digits?:
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cmp @@divisor, 1
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ja short @@digit_loop
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mov al, byte ptr @@points
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add al, gb_0_
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mov @@buf[SCORE_DIGITS - 2], al ; (ones)
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mov @@buf[SCORE_DIGITS - 1], gb_0_ ; ("continues used" digit)
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mov @@buf[SCORE_DIGITS - 0], 0 ; (null terminator)
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push ((PLAYFIELD_TRAM_X + (PLAYFIELD_TRAM_W / 2)) shl 16) + POPUP_TRAM_Y
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push ss
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lea ax, @@buf
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push ax
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push TX_WHITE
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call gaiji_putsa
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pop di
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pop si
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ret
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popup_points_put endp
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endif
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