ReC98/th05/sprites/main_pat.h

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/// Stage-independent pattern numbers for the super_*() functions
/// -------------------------------------------------------------
/// Since super_entry_bfnt() doesn't take a "start patnum" parameter, the
/// order in which the files are loaded has to match the order here.
typedef enum {
// reimu16.bft / mari16.bft / mima16.bft / yuka16.bft
// --------------------------------------------------
PAT_SHOT_SUB = 22,
PAT_OPTION = 26,
// --------------------------------------------------
// miko16.bft
// ----------
PAT_ITEM = 36,
PAT_EXPLOSION_SMALL = 164,
// ----------
} main_patnum_t;
/// -------------------------------------------------------------