ReC98/th02/hardware/snd_load.asm

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; Loads a song in .M format ([func] = SND_LOAD_SONG) or a sound effect bank in
; .EFC format ([func] = SND_LOAD_SE) into the respective work buffer of the
; sound driver. If MIDI is used, 'md' is appended to the file name.
; void __cdecl snd_load(const char *fn, int func)
snd_load proc
@@fn = DPTR_ (cPtrSize + 2)
@@func = word ptr (cPtrSize + 2 + dPtrSize)
push bp
mov bp, sp
push si
push ds
mov cx, SND_LOAD_FN_LEN
xor si, si
@@memcpy:
les bx, [bp+@@fn]
add bx, si
mov al, es:[bx]
mov snd_load_fn[si], al
inc si
loop @@memcpy
mov ax, [bp+@@func]
cmp ax, SND_LOAD_SONG
jnz short @@load
cmp snd_midi_active, 0
jz short @@load
xor bx, bx
@@strlen:
inc bx
cmp snd_load_fn[bx], 0
jnz short @@strlen
mov snd_load_fn[bx], 'm'
mov (snd_load_fn+1)[bx], 'd'
mov (snd_load_fn+2)[bx], 0
@@load:
mov dx, offset snd_load_fn
mov ax, 3D00h
int 21h
mov bx, ax
mov ax, [bp+@@func]
cmp ax, SND_LOAD_SONG
jnz short @@PMD
cmp snd_midi_active, 0
jz short @@PMD
int 61h
jmp short @@read
@@PMD:
int 60h
@@read:
mov ax, 3F00h
mov cx, 5000h
int 21h
pop ds
mov ah, 3Eh
int 21h
pop si
pop bp
ret
snd_load endp