ReC98/th04/main/midboss/midboss.hpp

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typedef struct {
PlayfieldMotion pos;
unsigned int frames_until;
int hp;
unsigned char sprite;
unsigned char phase;
int phase_frame;
// Treated as a bool in TH04
unsigned char damage_this_frame;
unsigned char angle;
} midboss_stuff_t;
extern midboss_stuff_t midboss;
// Callbacks
extern farfunc_t_near midboss_update_func;
extern nearfunc_t_near midboss_render_func;
#define MIDBOSS_DEC(stage) \
void pascal far midboss##stage##_update(void); \
void pascal near midboss##stage##_render(void);
// "midbosses" unfortunately has 9 characters and therefore won't work as a
// 8.3 filename. However, since these have no names anyway, we can just
// declare all of them here.
MIDBOSS_DEC(1);
MIDBOSS_DEC(2);
MIDBOSS_DEC(3);
MIDBOSS_DEC(4);
MIDBOSS_DEC(5);
MIDBOSS_DEC(x);