mirror of https://github.com/nmlgc/ReC98.git
8 lines
284 B
C
8 lines
284 B
C
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#include "th02/main/playfld.h"
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// Fills the playfield area on the text RAM with transparent spaces.
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void near playfield_tram_wipe(void);
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// Fills the playfield area on the text RAM with black, effectively hiding the
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// playfield in the process.
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void near playfield_tram_black(void);
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