2021-12-25 14:53:17 +00:00
|
|
|
#define RANK_H
|
|
|
|
|
2021-12-25 15:18:17 +00:00
|
|
|
// Rank definitions
|
|
|
|
typedef enum {
|
|
|
|
RANK_EASY,
|
|
|
|
RANK_NORMAL,
|
|
|
|
RANK_HARD,
|
|
|
|
RANK_LUNATIC,
|
2022-05-28 18:04:54 +00:00
|
|
|
|
|
|
|
// Hi Asprey, there is no unused Extra rank in TH01.
|
|
|
|
// (https://www.youtube.com/watch?v=RcjhM4tfPq4&t=169s)
|
|
|
|
#if ((GAME != 1) && (GAME != 3))
|
|
|
|
RANK_EXTRA,
|
|
|
|
#endif
|
|
|
|
|
2021-12-25 15:18:17 +00:00
|
|
|
RANK_COUNT,
|
|
|
|
RANK_DEFAULT = -1,
|
|
|
|
|
|
|
|
_rank_t_FORCE_INT16 = 0x7FFF
|
|
|
|
} rank_t;
|
2022-08-15 10:03:33 +00:00
|
|
|
|
|
|
|
#define RANKS_CAPS { \
|
|
|
|
"EASY", "NORMAL", "HARD", "LUNATIC" \
|
|
|
|
}
|
|
|
|
|
|
|
|
#define RANKS_CAPS_CENTERED { \
|
|
|
|
" EASY ", \
|
|
|
|
"NORMAL", \
|
|
|
|
" HARD ", \
|
|
|
|
"LUNATIC" \
|
|
|
|
}
|