mirror of https://github.com/nmlgc/ReC98.git
80 lines
1.1 KiB
NASM
80 lines
1.1 KiB
NASM
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public BGIMAGE_PUT_RECT
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bgimage_put_rect proc far
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@@h = word ptr 6
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@@w = word ptr 8
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@@y = word ptr 0Ah
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@@x = word ptr 0Ch
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push bp
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mov bp, sp
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push di
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push si
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push ds
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cld
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mov ax, [bp+@@x]
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mov dx, [bp+@@y]
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mov bx, ax
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sar bx, 4
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shl bx, 1
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shl dx, 6
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add bx, dx
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shr dx, 2
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add bx, dx
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mov word ptr cs:[@@vram_offset], bx
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and ax, 0Fh
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mov cx, ax
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add ax, [bp+@@w]
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shr ax, 4
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or cx, cx
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jz short @@x_on_word_boundary
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inc ax
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@@x_on_word_boundary:
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mov word ptr cs:[@@width_words], ax
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jmp short $+2
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mov cx, (ROW_SIZE / 2)
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sub cx, ax
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shl cx, 1
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mov ax, [bp+@@h]
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mov bp, cx
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push 0E000h
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push bgimage_PL_E
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push 0B800h
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push bgimage_PL_G
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push 0B000h
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push bgimage_PL_R
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push 0A800h
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push bgimage_PL_B
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mov dl, 4
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@@next_plane:
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mov bx, ax
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@@vram_offset equ $+1
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mov di, 1234h
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pop ds
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assume es:nothing
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pop es
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@@next_row:
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@@width_words equ $+1
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mov cx, 1234h
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mov si, di
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rep movsw
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add di, bp
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dec bx
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if GAME eq 5
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jnz short @@next_row
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else
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jns short @@next_row
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endif
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dec dl
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jnz short @@next_plane
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pop ds
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pop si
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pop di
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pop bp
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retf 8
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bgimage_put_rect endp
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even
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