ReC98/th02/snd/snd.h

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#include "defconv.h"
extern char snd_interrupt_if_midi;
extern char snd_midi_possible;
#if GAME <= 3
typedef enum {
SND_BGM_OFF,
SND_BGM_FM,
SND_BGM_MIDI
} snd_bgm_mode_t;
extern char snd_active;
extern unsigned char snd_midi_active;
extern char snd_fm_possible;
#endif
int snd_pmd_resident(void);
#if GAME != 3
int snd_mmd_resident(void);
#endif
int snd_determine_mode(void);
int16_t DEFCONV snd_kaja_interrupt(int16_t ax);
#define snd_kaja_func(func, param) snd_kaja_interrupt((func) << 8 | (param))
#define SND_LOAD_SONG (KAJA_GET_SONG_ADDRESS << 8)
#define SND_LOAD_SE (PMD_GET_SE_ADDRESS << 8)
#ifdef PMD /* requires kaja.h */
void snd_load(const char *fn, kaja_func_t func);
#endif
void snd_se_reset(void);
void DEFCONV snd_se_play(int new_se);
void snd_se_update(void);