ReC98/th05/shiftjis/fns.hpp

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#define EYECATCH_FN "eye.cdg"
#define FACESET_REIMU_FN "KAO0.cd2"
#define FACESET_MARISA_FN "KAO1.cd2"
#define FACESET_MIMA_FN "KAO2.cd2"
#define FACESET_YUUKA_FN "KAO3.cd2"
#define main_cdg_load_faceset_playchar() { \
switch(playchar) { \
case PLAYCHAR_REIMU: \
cdg_load_all(CDG_FACESET_PLAYCHAR, FACESET_REIMU_FN); \
break; \
case PLAYCHAR_MARISA: \
cdg_load_all(CDG_FACESET_PLAYCHAR, FACESET_MARISA_FN); \
break; \
case PLAYCHAR_MIMA: \
cdg_load_all(CDG_FACESET_PLAYCHAR, FACESET_MIMA_FN); \
break; \
case PLAYCHAR_YUUKA: \
cdg_load_all(CDG_FACESET_PLAYCHAR, FACESET_YUUKA_FN); \
break; \
} \
}