mirror of https://github.com/nmlgc/ReC98.git
42 lines
992 B
C++
42 lines
992 B
C++
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#pragma option -zCmain_TEXT
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#include <stddef.h>
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#include "platform.h"
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#include "master.hpp"
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#include "th04/common.h"
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#include "th04/score.h"
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#include "th04/main/stage/stage.hpp"
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#include "th05/playchar.h"
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#include "th05/resident.hpp"
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#include "th05/formats/dialog.hpp"
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void pascal dialog_load(const char *fn)
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{
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size_t size;
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tx2_header_t header;
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if(dialog_p) {
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hmem_free(reinterpret_cast<void __seg *>(dialog_p));
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}
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file_ropen(fn);
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file_read(&header, sizeof(header));
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// A sanity check here would have been particularly helpful for
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// translators, who tend to start out by just blindly editing a .TX2 file.
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size = (header.offset_for[playchar + 1] - header.offset_for[playchar]);
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dialog_p = reinterpret_cast<unsigned char far *>(hmem_allocbyte(size));
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file_seek(header.offset_for[playchar], SEEK_SET);
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file_read(dialog_p, size);
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file_close();
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}
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void near dialog_load(void)
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{
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#define fn dialog_fn
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extern char *fn;
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fn[4] = ('0' + stage_id);
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dialog_load(fn);
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#undef fn
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}
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