mirror of https://github.com/nmlgc/ReC98.git
22 lines
685 B
NASM
22 lines
685 B
NASM
|
; Scores and high scores are exclusively stored in little-endian BCD format
|
||
|
; internally. Points are added via adding regular integers to [score_delta],
|
||
|
; which is then taken "times 10" ([score_delta] += 1 → 10 more on-screen
|
||
|
; points).
|
||
|
|
||
|
; Also ignoring the last digit. (= 61,110 points)
|
||
|
SCORE_DELTA_FRAME_LIMIT = 6111
|
||
|
|
||
|
public _continues_used, _score_lebcd, _hiscore_lebcd
|
||
|
public _score_delta, _score_delta_frame
|
||
|
|
||
|
label _continues_used byte
|
||
|
_score_lebcd db SCORE_DIGITS dup(?)
|
||
|
_hiscore_lebcd db SCORE_DIGITS dup(?)
|
||
|
|
||
|
if GAME eq 4
|
||
|
_score_unused db ?
|
||
|
endif
|
||
|
_score_delta dd ?
|
||
|
; Amount of points transferred from [score_delta] to [score_lebcd] this frame.
|
||
|
_score_delta_frame dd ?
|