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ReC98
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6e0f9e568a
ReC98
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th01
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shiftjis
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fns.hpp
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[Decompilation] [th01] Elis: Sprite loading In which all the declarations expand the C++ code to take up more lines than the previous compressed ASM representation. Part of P0166, funded by Ember2528.
2021-10-30 20:45:31 +00:00
#
define MISSILE_FN "boss3_m.ptn"
[Decompilation] [th01] Konngara: Move all data to C land And that's it! No Konngara-related code left in ASM land, first boss complete! 30 to go :P Part of P0156, funded by Ember2528.
2021-08-17 20:15:11 +00:00
#
define SE_FN "zigoku.mde"