mirror of https://github.com/nmlgc/ReC98.git
114 lines
2.3 KiB
NASM
114 lines
2.3 KiB
NASM
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; Marks all stage background tiles for redrawing that lie in the area covered
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; by [tile_invalidate_box] around [center] (in playfield space and 16th-pixel
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; units).
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; void pascal tiles_invalidate_around(Point center)
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public tiles_invalidate_around
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tiles_invalidate_around proc near
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@@center = Point ptr 2
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mov bx, sp
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mov dx, _tile_invalidate_box.x
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shr dx, 1
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mov ax, ss:[bx+@@center.x]
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sar ax, 4
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sub ax, dx
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cmp ax, PLAYFIELD_W
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jl short @@left_edge_left_of_playfield?
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@@outside_playfield:
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retn 4
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; ---------------------------------------------------------------------------
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@@left_edge_left_of_playfield?:
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mov cx, ax
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or ax, ax
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js short @@right_edge_left_of_playfield?
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and ax, (TILE_W - 1)
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@@right_edge_left_of_playfield?:
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add ax, _tile_invalidate_box.x
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dec ax
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js short @@outside_playfield
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sar cx, 4
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jns short @@check_y
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xor cx, cx
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@@check_y:
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mov _invalidate_left_x_tile, cx
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shr ax, 4
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inc ax
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mov cx, ax ; CX = number of horizontal tiles to invalidate
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mov dx, _tile_invalidate_box.y
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sar dx, 1
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mov ax, ss:[bx+@@center.y]
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sar ax, 4
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add ax, TILE_H
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sub ax, dx
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jns short @@bottom_below_playfield?
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mov dx, _tile_invalidate_box.y
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add dx, ax
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or dx, dx
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jle short @@outside_playfield
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@@bottom_below_playfield?:
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cmp ax, PLAYFIELD_H + TILE_H
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jge short @@outside_playfield
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mov bh, 0
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mov bl, _page_back
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add bx, bx
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add ax, _scroll_line_on_plane[bx]
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jns short @@scroll_wrap?
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add ax, RES_Y
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jmp short @@invalidate
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; ---------------------------------------------------------------------------
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@@scroll_wrap?:
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cmp ax, RES_Y
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jl short @@invalidate
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sub ax, RES_Y
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@@invalidate:
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mov dx, ax
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and dx, 7
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add dx, _tile_invalidate_box.y ; DX = Invalidated height in pixels
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mov bx, dx
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add bx, ax
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shr ax, 3
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shl ax, 5 ; AX *= TILES_MEMORY_X
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push si
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push di
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push ds
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pop es
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assume es:_DATA
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mov di, ax
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add di, _invalidate_left_x_tile
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add di, offset _halftiles_dirty
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mov si, TILES_MEMORY_X
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sub si, cx ; SI = row stride
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mov ah, cl
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mov al, 1
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cmp bx, RES_Y
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jl short @@set_nowrap
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mov bx, offset _halftiles_dirty_end
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@@set_wrap:
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mov cl, ah
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rep stosb
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sub dx, TILE_FLAG_H
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add di, si
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cmp di, bx
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jl short @@set_wrap
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sub di, size _halftiles_dirty
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@@set_nowrap:
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mov cl, ah
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rep stosb
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add di, si
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sub dx, TILE_FLAG_H
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jg short @@set_nowrap
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pop di
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pop si
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retn 4
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tiles_invalidate_around endp
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