ReC98/th02/music/polygons.asm

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; Already decompiled in th02\op_06.c, but we need to haul this around until we
; can insert the C version into TH03, TH04 and TH05. Everything here is
; identical in all 4 games.
; ... well, except for this. Even though TH05 does allocate space for 16
; polygons in the BSS segment as well.
if GAME eq 5
POLYGONS_RENDERED = 14
else
POLYGONS_RENDERED = 16
endif
polygon_build proc near
var_3 = byte ptr -3
var_2 = word ptr -2
arg_0 = byte ptr 4
arg_2 = word ptr 6
arg_4 = word ptr 8
arg_6 = word ptr 0Ah
arg_8 = word ptr 0Ch
arg_A = word ptr 0Eh
enter 4, 0
push si
push di
mov di, [bp+arg_A]
sar [bp+arg_6], 4
mov [bp+var_2], 0
jmp short loc_A67F
loc_A628:
mov ax, [bp+var_2]
shl ax, 8
cwd
idiv [bp+arg_2]
add al, [bp+arg_0]
mov [bp+var_3], al
if GAME ge 4
push [bp+arg_8]
push [bp+arg_4]
mov ah, 0
add ax, ax
mov bx, ax
push _CosTable8[bx]
call vector1_at
else
mov ah, 0
add ax, ax
mov bx, ax
push _CosTable8[bx]
push [bp+arg_4]
push [bp+arg_8]
call vector1_at
add sp, 6
endif
mov bx, [bp+var_2]
shl bx, 2
mov [bx+di], ax
if GAME ge 4
push [bp+arg_6]
push [bp+arg_4]
mov al, [bp+var_3]
mov ah, 0
add ax, ax
mov bx, ax
push _SinTable8[bx]
call vector1_at
else
mov al, [bp+var_3]
mov ah, 0
add ax, ax
mov bx, ax
push _SinTable8[bx]
push [bp+arg_4]
push [bp+arg_6]
call vector1_at
add sp, 6
endif
mov bx, [bp+var_2]
shl bx, 2
mov [bx+di+2], ax
inc [bp+var_2]
loc_A67F:
mov ax, [bp+var_2]
cmp ax, [bp+arg_2]
jl short loc_A628
mov bx, [bp+var_2]
shl bx, 2
mov ax, [di]
mov [bx+di], ax
mov bx, [bp+var_2]
shl bx, 2
mov ax, [di+2]
mov [bx+di+2], ax
pop di
pop si
leave
retn 0Ch
polygon_build endp
polygons_update_and_render proc near
push bp
mov bp, sp
push si
cmp polygons_initialized, 0
jnz loc_A752
xor si, si
jmp loc_A746
loc_A6B5:
call IRand
mov bx, 280h
cwd
idiv bx
mov bx, si
shl bx, 2
mov polygon_pos.x[bx], dx
call IRand
mov bx, 1900h
cwd
idiv bx
mov bx, si
shl bx, 2
mov polygon_pos.y[bx], dx
call IRand
and ax, 7
mov dx, 4
sub dx, ax
mov bx, si
shl bx, 2
mov polygon_move_speed.x[bx], dx
mov bx, si
shl bx, 2
cmp polygon_move_speed.x[bx], 0
jnz short loc_A70A
mov bx, si
shl bx, 2
mov polygon_move_speed.x[bx], 1
loc_A70A:
call IRand
and ax, 3
shl ax, 4
add ax, 20h ; ' '
mov bx, si
shl bx, 2
mov polygon_move_speed.y[bx], ax
call IRand
mov polygon_angle[si], al
call IRand
and al, 7
mov dl, 4
sub dl, al
mov polygon_rot_speed[si], dl
cmp polygon_rot_speed[si], 0
jnz short loc_A745
mov polygon_rot_speed[si], 4
loc_A745:
inc si
loc_A746:
cmp si, POLYGONS_RENDERED
jl loc_A6B5
mov polygons_initialized, 1
loc_A752:
xor si, si
jmp loc_A88F
loc_A757:
push offset polygon_points
mov bx, si
shl bx, 2
push polygon_pos.x[bx]
mov bx, si
shl bx, 2
push polygon_pos.y[bx]
mov ax, si
and ax, 3
shl ax, 4
add ax, 40h
push ax
mov ax, si
mov bx, 4
cwd
idiv bx
add ax, 3
push ax
mov al, polygon_angle[si]
push ax
call polygon_build
mov bx, si
shl bx, 2
mov ax, polygon_move_speed.x[bx]
mov bx, si
shl bx, 2
add polygon_pos.x[bx], ax
mov bx, si
shl bx, 2
mov ax, polygon_move_speed.y[bx]
mov bx, si
shl bx, 2
add polygon_pos.y[bx], ax
mov al, polygon_rot_speed[si]
add polygon_angle[si], al
mov bx, si
shl bx, 2
cmp polygon_pos.x[bx], 0
jle short loc_A7D1
mov bx, si
shl bx, 2
cmp polygon_pos.x[bx], 27Fh
jl short loc_A7E3
loc_A7D1:
mov bx, si
shl bx, 2
mov dx, 0FFFFh
mov ax, polygon_move_speed.x[bx]
imul dx
mov polygon_move_speed.x[bx], ax
loc_A7E3:
mov bx, si
shl bx, 2
cmp polygon_pos.y[bx], 1F40h
jl loc_A879
call IRand
mov bx, 280h
cwd
idiv bx
mov bx, si
shl bx, 2
mov polygon_pos.x[bx], dx
mov bx, si
shl bx, 2
mov polygon_pos.y[bx], 0F9C0h
call IRand
and ax, 0Fh
mov dx, 8
sub dx, ax
mov bx, si
shl bx, 2
mov polygon_move_speed.x[bx], dx
mov bx, si
shl bx, 2
cmp polygon_move_speed.x[bx], 0
jnz short loc_A83E
mov bx, si
shl bx, 2
mov polygon_move_speed.x[bx], 1
loc_A83E:
call IRand
and ax, 3
shl ax, 4
add ax, 20h ; ' '
mov bx, si
shl bx, 2
mov polygon_move_speed.y[bx], ax
call IRand
mov polygon_angle[si], al
call IRand
and al, 7
mov dl, 4
sub dl, al
mov polygon_rot_speed[si], dl
cmp polygon_rot_speed[si], 0
jnz short loc_A879
mov polygon_rot_speed[si], 4
loc_A879:
push ds
push offset polygon_points
mov ax, si
mov bx, 4
cwd
idiv bx
add ax, 3
push ax
call grcg_polygon_c
inc si
loc_A88F:
cmp si, POLYGONS_RENDERED
jl loc_A757
pop si
pop bp
retn
polygons_update_and_render endp