2014-11-15 01:03:41 +00:00
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GAME = 4
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2019-12-16 21:19:58 +00:00
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include th04/player/chars.inc
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2019-11-23 20:28:21 +00:00
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include th04/mem.inc
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2019-09-20 19:05:27 +00:00
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include th04/shared.inc
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2019-12-28 21:05:25 +00:00
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include th04/gaiji/gaiji.inc
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2019-09-21 09:04:39 +00:00
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2020-01-02 19:55:22 +00:00
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resident_t struc
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id db 11 dup(?)
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rem_lives db ?
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credit_lives db ?
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rem_bombs db ?
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credit_bombs db ?
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rank db ?
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bgm_mode db ?
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stage db ?
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playchar_ascii db ?
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stage_ascii db ?
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rand dd ?
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se_mode db ?
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shottype db ?
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debug_mode db ? ; `debug` would clash with master.lib's `debug` macro
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dw ?
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score_last db SCORE_DIGITS dup(?)
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end_type_ascii db ?
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std_frames dw ?
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items_spawned dw ?
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items_collected dw ?
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point_items_collected dw ?
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max_valued_point_items_collected dw ?
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end_sequence db ?
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miss_count db ?
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bombs_used db ?
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db ?
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enemies_gone dw ?
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enemies_killed dw ?
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graze dw ?
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cfg_lives db ?
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cfg_bombs db ?
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demo_stage db ?
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db ?
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demo_num db ?
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db ?
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slow_frames dd ?
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frames dd ?
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zunsoft_shown db ?
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turbo_mode db ?
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db 54 dup(?)
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resident_t ends
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2019-09-21 09:04:39 +00:00
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playchar_speed_aligned = 4 shl 4
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playchar_speed_diagonal = 3 shl 4
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2019-09-23 10:49:25 +00:00
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BOMB_INVINCIBILITY_FRAMES = 255
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