2020-07-06 22:09:42 +00:00
|
|
|
|
|
|
|
#ifndef _BMP2ARRL_H
|
|
|
|
#define _BMP2ARRL_H
|
|
|
|
|
2020-07-06 22:14:50 +00:00
|
|
|
#include <stdio.h>
|
|
|
|
|
2020-07-06 22:09:42 +00:00
|
|
|
/* what to emit */
|
|
|
|
enum rec98_bmp2arr_output_type {
|
|
|
|
REC98_OUT_C=0,
|
|
|
|
REC98_OUT_ASM,
|
|
|
|
REC98_OUT_BIN,
|
|
|
|
REC98_OUT_BMP
|
|
|
|
};
|
|
|
|
|
2020-07-06 22:14:50 +00:00
|
|
|
struct saveout_ctx {
|
|
|
|
unsigned int sscols,ssrows,spritenum,bytesperrow,sscol,ssrow,sspreshift;
|
|
|
|
FILE* fp; /* for that nice fprintf formatting if needed */
|
|
|
|
};
|
|
|
|
|
2020-07-06 22:09:42 +00:00
|
|
|
/* the task at hand */
|
|
|
|
struct rec98_bmp2arr_task {
|
|
|
|
char* input_bmp;
|
|
|
|
char* output_symname; /* what to name the symbol */
|
|
|
|
char* output_file;
|
|
|
|
unsigned char output_type;
|
|
|
|
unsigned char sprite_width; /* 8, or 16 [https://github.com/nmlgc/ReC98/issues/8 ref. dots8_t, dots16_t] */
|
|
|
|
unsigned char sprite_height; /* according to list, either 4, 8, or 16 */
|
|
|
|
unsigned char preshift; /* 1=generate preshifted variations or 0=don't This makes the bitmap one byte wider */
|
|
|
|
unsigned char upsidedown; /* 1=output upside down (ref. game 3 score bitmap) */
|
|
|
|
unsigned char preshift_inner; /* 1=[number][PRESHIFT][height] 0=[PRESHIFT][number][height] */
|
|
|
|
unsigned char debug_bmp_out; /* 1=output file is bitmap read in (debugging) */
|
|
|
|
|
|
|
|
/* working state */
|
|
|
|
unsigned int bmp_width; /* width of bmp */
|
|
|
|
unsigned int bmp_height; /* height of bmp */
|
|
|
|
unsigned int bmp_stride; /* bytes per scanline */
|
|
|
|
unsigned char* bmp; /* bitmap in memory (NTS: All examples listed can easily fit in 64KB or less) */
|
|
|
|
};
|
|
|
|
|
2020-07-06 22:14:50 +00:00
|
|
|
void cstr_free(char **s);
|
|
|
|
void cstr_set(char **s,const char *n);
|
|
|
|
void rec98_bmp2arr_task_free_bmp(struct rec98_bmp2arr_task *t);
|
|
|
|
int rec98_bmp2arr_task_init(struct rec98_bmp2arr_task *t);
|
|
|
|
int rec98_bmp2arr_task_free(struct rec98_bmp2arr_task *t);
|
|
|
|
int rec98_bmp2arr_save_debug_bmp_out(struct rec98_bmp2arr_task *t);
|
|
|
|
int rec98_bmp2arr_save_output(struct rec98_bmp2arr_task *t);
|
|
|
|
int rec98_bmp2arr_load_bitmap(struct rec98_bmp2arr_task *t);
|
|
|
|
|
2020-07-06 22:09:42 +00:00
|
|
|
#endif /* _BMP2ARRL_H */
|
|
|
|
|