ReC98/th05/formats/pi.h

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#include "th03/formats/pi.h"
int pascal pi_slot_free(int slot);
// Like pi_slot_put() and pi_slot_put_quarter(), but applying the mask with
// the given ID while blitting.
int pascal pi_slot_put_mask(
screen_x_t left, vram_y_t top, int slot, int mask_id
);
int pascal pi_slot_put_quarter_mask(
screen_x_t left, vram_y_t top, int slot, int quarter, int mask_id
);