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ReC98
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ReC98
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th05
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bullet_u.cpp
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[Maintenance] [th04/th05] Move bullet code into dedicated segments Too bad that alignment constraints do in fact force us to compile th04/bullet_u.cpp and th04/bullet_a.cpp separately. 😕 Part of P0184, funded by -Tom-.
2022-02-20 11:32:49 +00:00
#
pragma option -zPmain_03
[Decompilation] [th04/th05] Bullets: Update function … (24 + (difficulty * 8) + rank) in TH04, and (42 + (difficulty * 8)) in TH05. Also, TH05 only doesn't have TH04's bullet zap animation because ZUN didn't consistently use constants… Completes P0151, funded by Blue Bolt and -Tom-.
2021-07-22 18:48:47 +00:00
#
include
"th04/main/bullet/update.cpp"