ReC98/th02/hardware/snd_kaja_func.asm

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; int DEFCONV snd_kaja_func(int ax)
snd_kaja_func proc
@@ax = word ptr (cPtrSize + 2)
push bp
mov bp, sp
cmp snd_active, 0
jz short @@ret
mov ax, [bp+@@ax]
cmp snd_midi_active, 1
jz short @@midi
int 60h
jmp short @@ret
@@midi:
int 61h
@@ret:
pop bp
if GAME ge 3
ret 2
else
ret
endif
snd_kaja_func endp