mirror of https://github.com/nmlgc/ReC98.git
6 lines
287 B
C++
6 lines
287 B
C++
![]() |
// Resets the hardware palette to the [stage_palette], grants the end-of-stage
|
||
|
// bonus calculated from the current gameplay metrics and [stage_num], animates
|
||
|
// the box, shows the numbers, and waits until a Shot/OK key press before
|
||
|
// returning.
|
||
|
void stagebonus_animate(int stage_num);
|