2022-02-20 11:32:49 +00:00
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#pragma option -zPmain_03
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2020-08-14 15:52:47 +00:00
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2021-06-24 17:41:56 +00:00
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#include "platform.h"
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#include "pc98.h"
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#include "planar.h"
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#include "master.hpp"
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2020-08-14 15:52:47 +00:00
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#include "th01/math/subpixel.hpp"
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2021-06-26 13:30:39 +00:00
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#include "th01/math/overlap.hpp"
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2020-08-14 15:52:47 +00:00
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#include "th04/math/motion.hpp"
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2022-03-06 22:16:48 +00:00
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extern "C" {
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2021-06-24 17:41:56 +00:00
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#include "th04/math/randring.h"
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#include "th04/math/vector.hpp"
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2021-06-27 13:28:58 +00:00
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#include "th04/sprites/main_pat.h"
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2021-06-30 14:30:06 +00:00
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#include "th04/main/playfld.hpp"
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2021-06-24 17:41:56 +00:00
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#include "th04/main/playperf.hpp"
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#include "th04/main/player/player.hpp"
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#include "th04/main/bullet/bullet.hpp"
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2022-03-23 22:15:34 +00:00
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#include "th04/main/bullet/clearzap.hpp"
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2021-06-27 13:28:58 +00:00
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#include "th04/main/gather.hpp"
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2020-08-14 15:52:47 +00:00
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#pragma option -a2
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2021-07-13 22:56:02 +00:00
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#include "th04/main/bullet/add.cpp"
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2020-08-14 15:52:47 +00:00
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}
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