mirror of https://github.com/nmlgc/ReC98.git
6 lines
234 B
NASM
6 lines
234 B
NASM
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; Must be set to 1 if the hardware palette should be updated at the end of a
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; regular, non-menu game frame. Otherwise, palette or tone changes during a
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; frame won't actually be visible.
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public _palette_changed
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_palette_changed db ?
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