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ReC98
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ReC98
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th04
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score[data].asm
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[Reverse-engineering] [th04/th05] Item collection counters Naming hell: Storing one and the same amount in two different variables which are used in three places Part of P0065, funded by Touhou Patch Center.
2019-12-31 14:35:08 +00:00
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[Reverse-engineering] [th02/th04/th05] Score update and display The TH02 version is a piece of cake… … but TH04 starts turning it into this un-decompilable piece of unnecessarily micro-optimized ZUN code. Couldn't have chosen anything better for the first separate ASM translation unit. Aside from now having to convert names of exported *variables* to uppercase for visibility in ASM translation units, the most notable lesson in this was the one about avoiding fixup overflows. From the Borland C++ Version 4.0 User's Guide: "In an assembly language program, a fixup overflow frequently occurs if you have declared an external variable within a segment definition, but this variable actually exists in a different segment." Can't be restated often enough. Completes P0032, funded by zorg.
2019-09-18 16:33:38 +00:00
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