ReC98/th04/bullet_clear[bss].asm

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public _bullet_clear_trigger, _bullet_clear_time
; Set to non-zero to clear all on-screen bullets, giving out bonus points for
; each one.
_bullet_clear_trigger db ?
; # of frames left during which all on-screen bullets should decay.
; Does not give a point bonus when used on its own. (unsigned)
_bullet_clear_time db ?