mirror of https://github.com/nmlgc/ReC98.git
13 lines
241 B
C++
13 lines
241 B
C++
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// A shared global hitbox.
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extern struct {
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// ZUN bloat: Use separate variables.
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union {
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PlayfieldPoint topleft;
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PlayfieldPoint center;
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} origin;
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PlayfieldPoint radius;
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PlayfieldSubpixel right;
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PlayfieldSubpixel bottom;
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} hitbox;
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