2024-01-08 01:48:01 +00:00
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// Similar to the Music Room comments, TH02 starts with one simple plaintext
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// file for all text of a stage that stores successive 36-byte lines of dialog,
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// with 4 unused padding bytes per line. Everything else is hardcoded – effects
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// shown between text boxes, the face for each box, and even how many boxes are
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// part of each dialog sequence.
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2023-10-26 12:31:24 +00:00
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static const shiftjis_ank_amount_t DIALOG_LINE_LENGTH = 36;
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static const shiftjis_ank_amount_t DIALOG_LINE_SIZE = (DIALOG_LINE_LENGTH + 4);
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static const int DIALOG_BOX_LINES = 2;
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