2019-11-30 14:48:36 +00:00
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#include "th04/hardware/inputvar.h"
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#define INPUT_REPLAY_END (~INPUT_MOVEMENT)
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// Resets, updates, and returns [key_det].
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int input_reset_sense();
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// input_reset_sense() with accurate detection of held keyboard keys.
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int input_reset_sense_held();
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// ORs the current keyboard and joystick state into [key_det], sets
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// [shiftkey], and returns [key_det].
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int input_sense();
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2019-11-29 22:57:35 +00:00
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// Input sense function used in UIs
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#define input_reset_sense_interface input_reset_sense_held
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2019-11-30 14:48:36 +00:00
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// Waits for all held inputs to be released, then waits the given number of
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// [frames] for an input to be pressed and returns [key_det].
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// Set [frames] to 0 to wait forever.
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int pascal input_wait_for_change(int frames);
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