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ReC98
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ReC98
/
th01
/
sprites
/
bonusbox.hpp
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[Maintenance] #include each header's dependencies within the header itself OK, this is the big one. We still keep using `#include` guards only where we absolutely need to, but with each header now being valid in isolation, this can now actually help *minimize* the length of each translation unit's `#include` list. Turns out that after removing all the duplicates, we only *actually* need to guard 29 headers across all 5 games. Part of P0285, funded by [Anonymous] and iruleatgames.
2024-05-25 18:31:09 +00:00
#
include
"planar.h"
[Decompilation] [th01] Bonus screens: Move all data to C land Part of P0213, funded by Ember2528 and GhostRiderCog.
2022-08-11 19:38:24 +00:00
extern
const
dot_rect_t
(
8
,
4
)
sSTAGEBONUS_BOX
[
1
]
;